Thursday, 30 October 2014

Ring selection and modelling.

Hello there, it came time to narrow down the designs and get to creating them in Blender. I chose the spiral ring, the Aztec inspired ring and the button pusher.

The Aztec ring was quite simple to model, it was a cylinder that I extruded out and scaled up. It has a large gem at the top and a multitude of smaller gems around the lower tiers. The placing and rotation of the smaller gems was the most time consuming part about creating this ring. I used a Boolean modifier to create space for the gems within the geometry of the body.


The spiral ring I had trouble modelling initially. I made life hard for my self by extruding some sections from a cylinder and ended up with a total mess when I tried to smooth the arms out. I started again with a cube then extruded out and rotating the new axes a set amount. Taking this more structured approach I was able to produce a better result plus I could bevel the edges properly to make the arms have a rounded look. The ring has a large central stone and smaller gems along the arms.


This is a ring for pushing buttons, the tapered bottom is made so the ring sits snugly on top of the fingers when a button is pushed.


The next step is to texture and render them out using cycles render to create realistic images.

Wednesday, 22 October 2014

Initial ideas and sketch

I've been thinking about how these rings are going to look, I want them to look both stylish and realistic, by realistic I mean both visually and able to be created physically. I have sketched up a few designs, here they are below.


I will discuss the designs from left to right, top to bottom. Starting with the top left this is a simple winged design that would have a large central stone with two teardrop gems at each end. Once it is modelled I will play around with the metal and gem types. That might be the case for a lot of these designs.

The next design has a bold geometric feel, it is probably more of a ring for men, I was thinking of a rose gold colour for the ring with rubies for the gems.

The spiral design will also curve around the finger slightly. I think will be a bright yellow gold colour with emeralds for the gems.

The next ring is a little strange and sort of a concept design, it is an upwards facing dish the has a large diamond in the middle. The metal would be a silvery colour or possibly platinum.

The multistory type ring is inspired by Aztec pyramids, not sure what types of gems to use, maybe a colourful mix but the metal will definitely be a bright gold.

The tri-corner design I'm thinking would have an alien feel with amethyst for the gems and a bluish type metal.

The smiley face one is a bit of fun, the paradox would be the commonality of the image combined with the ridiculously expensive materials used to create it. the black parts will be a material like polished ebony, the face would be yellow gold mounted on a platinum ring.

The last one is a strange one. It would function as button pusher and general interface for the world. I would make it out of titanium, it would have slight ridges on the face to avoid slipping.

I may not create all of these, I will have a good think about it and maybe go with five of these designs for this project. Once that is done I will model them in Blender and show the results before I start texturing.

Sunday, 19 October 2014

Jewellery Project Update

Hello there, while I haven't sketched up anything as yet I've been thinking about what type of pieces I will create. I would like to do more than a standard engagement type looking ring but still remain within the bounds of reality to a point. I may just end up creating some magical glowing ring but I will start out with artistic but still conventional pieces.

Creating and texturing the jewels should be relatively simple. Modelling the body of the rings will be only as hard as I make it for myself, hopefully I will be able to plan and execute the model in Blender without too much hassle. Not too fussed on what type of gems to use, I think one will have a ridiculously large diamond and another has to use a ruby I feel. Maybe I will try and make them into a series of matching pieces we will see, I won't know until I start sketching to see what I will come up with.